Project Subverse been updated. More currently has became an interdisciplinar research group focused on Cyberart. So the first project of Subverse had its name changed to "Subverse Project - Origin". The current group is formed by a set of researchers in different areas (Computer Science, Information Systems, Games Development, Theater, Performance).
terça-feira, 28 de agosto de 2012
sábado, 28 de maio de 2011
BDI Agents and Embedded Lua Script on Subverse
Is currently being implement the use of embedded Lua scripts to coordinate the behavior of agents in the virtual world of Subverse Project, so there is no longer need to have to recompile the code each change in the behavior of agents. Agent technologies must be implemented to provide resources to designers of behaviors, eg BDI (Beliefs, Desires and Intentions). Another new feature is the implementation of network multiple connections on the new engine of Subverse.
quarta-feira, 25 de maio de 2011
New Engine 2D in Development
A new graphics engine for representation of virtual world of subverse is in development. That engine is separated in layers. First layer called SLE (Subverse Low Engine) is finished. It's composed by modules of graphics, images, sounds, musics, texts and network funcionalities and uses SDL (Simple Direct Layer) as basement.
terça-feira, 5 de abril de 2011
Subverse is now multiplayer
Today the library subcom has been added (own development) in Subverse Project. Now the system allows multiple client connections via sockets, sending information about the scenario and information about active elements of the scenario.
segunda-feira, 28 de fevereiro de 2011
The Subverse Project started around 2006 as a way to generate interdisciplinary works in undergraduate Courses of Computer Science on Universities. It has generated some monographs and papers. The project was stopped one time and now returns to its activities, with new ideas and projects. Wait for news.
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